The scariest animals in the game – and this isn’t a joke – are badgers. But even the presence of a low-level threat at all times means that just plodding around the world means you’re always “on”, always playing, looking out for wolves (wave a club on fire toward them to save a fight), sabre-tooth tigers (run like shit), or enormous woolly mammoths (hide), and indeed dozens of other species. As you progress, and indeed as you learn to tame something bigger than them and have it trot around with you, the wildlife becomes far less of a constant threat. At the start, roaming around can feel a little daunting with quite so many packs of animals wanting to eat you. On top of that, the volume of wildlife has been turned up to 11, and most of it has big pointy teeth. You cannot accuse FCP of lacking things to do.
![ubisoft far cry primal pc ubisoft far cry primal pc](https://gamingbolt.com/wp-content/uploads/2016/02/Far-Cry-Primal-Box-Art.jpg)
There are the core missions, the usual muddle of Far Cry rescue/escort/defend tasks, giant terrifying animal hunts, cave exploration missions, cave escape missions (these are absolutely ace), random events to rescue Wenja, bonfires to capture from enemies, encampments to capture from enemies, and of course 85 million billion collectables of 479 different types to search for about the lands. It’s enormous, ever-growing, and ludicrously packed with things to do. Not the end of the world, but a shame.īut boy is that map covered in icons. The setting, the opportunities to either a) explore the time and culture, or b) have a lot of silly fun, were both cast aside in favour of narrative nothingness. It is, despite so very many cutscenes in its gibberish language, a game about clearing icons off the map. And really, in terms of arc, narrative, purpose or meaning, there’s absolutely nothing else to this. You’re tasked with gathering Wenja to your home village, and taking down the leaders of the enemy tribes. And the Wenja, by dint of some quite hilariously dreadful storytelling, are the Good Guys of this region, while all the other tribes are inherently evil, making it perfectly acceptable to kill their members on sight. So, set in 10,000 BCE, late enough in the Stone Age to excuse quite such adept tool creation, you’re Takkar, a member of the Wenja tribe. With the additions of animal taming for conveniently violent pets, and a bit more variety in mission types, it’s downright peculiar just how much it still feels like regular Far Cry. Even bombs, albeit more likely made of bees’ nests. So no guns, helicopters or mobile phones, but pretty much everything else. If you’re familiar with the franchise, there’s not a great deal to explain. However, Far Cry Primal would feel much more like the very impressive game it is had it not followed Far Cries 3 and 4, and perhaps most of all, Just Cause 3.
![ubisoft far cry primal pc ubisoft far cry primal pc](https://i.pinimg.com/originals/0a/bd/2e/0abd2e21ba7a2ac7faea398126870313.jpg)
I've donned my wolf-skin coat, daubed random lines of paint on my face, and killed some local wildlife (sorry Mrs Primms about Fluffy) in preparation to tell you Wot I Think:įar Cry Primal is a very impressive game.
Ubisoft far cry primal pc Pc#
A week later than consoles, because apparently Ubisoft have abandoned that promise already, Far Cry Primal is out on PC tomorrow.